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Cinema 4d studio r13
Cinema 4d studio r13









cinema 4d studio r13

So far I've showed the settings related to the appearance of the effect. So add it to the Object manager and place your "water" (which is the plane object), under the HyperNURBS. The values I've set are 80% for Strength, and 20cm for Height.įor a better resolution, it would be better to use a HyperNURBS object. Set the Strength and the Height as you wish. Now jump to the Object tab of the Displacer object. Set the Global Scale to 150% and the Relative Scale to 750% (only the first one, leave the 2nd and 3rd ones as they are.) You have to play around with these settings for sure, to get the effect you desire. The second one is Relative Scale, this one lets you to adjust the U,V and W directions independently. The first option is Global Scale, this one is for uniform scaling. In order to do that, we basically need to play with the Scale options. So, first of all, we need to adjust the shape appearance of the noise effect to make it look like water. However I won't be explaining all of them, but I will be touching on the ones we will need for our water effect and its animation attributes. Now click on the Noise to access the further editing options. Select the Displacer object, and under the Shading tab, add a Noise shader from the list which appears when the little arrow is clicked. In other words, make the Displacer the child of the Plane object. Now drag and drop it onto the Plane object in the object manager screen. Next, create a Plane object and fit it into the previously created object. Just use the Extrude and Extrude Inner tools.

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Cinema 4d studio r13 how to#

Since it's pretty simple, I won't be showing you how to create it. Resulting in a great looking, animated water surface that's much easier to work with. In this tutorial, Dogacan Bilgili will explain how to create a convincing, realistic water effect using some of Cinema 4D's simple tools. However, when your desire is to achieve a realistic stationary water effect, there's no need to deal with particles at all. Tutorial Preview: Creating Realistic Water Without Particles in Cinema 4D R13Ĭreating a realistic water effect often requires a huge amount of particles, which can simply be too much to handle.











Cinema 4d studio r13